- The Financial Times awarded Tripledot the Fastest Growing Business in Europe in 2022
- Tripledot won Tech Growth Business of the Year 2021 and 2023
- PocketGamer just awarded us Best Mobile Developer 2023 We are a record breaking, chart-topping mobile games studio that is currently leading in the Casual mobile gaming space.Our guiding principle as a team is that when people love what they do, what they do will be loved by others. The studio is filled with people who love taking things apart and figuring out how they work. We enjoy problem-solving and most importantly, we LOVE making games Take a look at our games: + Department Creative Employment Type Full Time Location Melbourne, AU Workplace type Hybrid
- Technical:
Design and implement the 'Unity layer' linking art and animation with the programmers' codebase
Construct new game features within Unity, including Unity UI, following internal technical workflow
Write custom C# components for complex visual elements
Optimise new and existing features
Create animations, particle effects, and custom shaders
- Managerial:
Lead and mentor a team of 5 talented Technical Artists
Take a proactive role in product development according to company goals
Communicate and collaborate effectively with cross-functional teams
Contribute to task planning and estimation with other Leads - Technical:
Expertise in the Unity engine, especially Unity UI
Experience with different architectural approaches to game development
Ability to write clean, performant C# code
Experience working with Git and knowledge of its best practices
Ability to create animations, particle effects and custom shaders
Experience optimising games for smooth performance on various devices
- Managerial :
Proven experience in leading a team, with the ability to mentor and guide team members
Experience in strategic planning and accurate tasks estimation, aligning with project timelines and company objectives
Drive to proactively optimise technical art workflows to enhance team efficiency and performance - 25 days holiday: Enjoy 20 days of paid holiday plus an additional 5 days per annum, in addition to bank holidays to relax and refresh throughout the year.
- Hybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
- 20 days fully remote working: Work from anywhere in the world, 20 days of the year.
- Superannuation: Company paid superannuation plan
- Continuous Professional Development: Propel your career with continuous opportunities for professional development.
- Private Medical Cover: monthly stipend to cover private medical cover which you can use to ensure your and your family's health is in good hands [in time as the team grows this will be changed to a Company paid health insurance plan].
- Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
- Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
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Lead Technical Artist - Melbourne, Australia - Tripledot Studios
Description
Tripledot Studios was founded by a team of industry veterans from some of the biggest names in mobile games such as King, Peak Games, Facebook, and Product Madness. We are now a 400 person mobile games studio, headquartered in London, with offices in Warsaw, Barcelona, Minsk, Jakarta and Melbourne.Role Overview
As the Lead Technical Artist, you will manage and guide a skilled team, overlooking the technical art for one of our games Piper's Pet Cafe . For this role, effective managerial skills and strategic planning are crucial for meeting project goals and enhancing individual growth within the team.This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals.Key Responsibilities
Required Skills, Knowledge & Expertise
Working at Tripledot