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    Audio Designer - Port Melbourne, Australia - Playside Studios Ltd

    Playside Studios Ltd
    Playside Studios Ltd Port Melbourne, Australia

    5 days ago

    Default job background
    Full time
    Description

    Description

    Overview:

    PlaySide Studios, one of Australia's largest game development companies, is seeking a talented and enthusiastic Audio Designer to join our versatile Audio team. As Audio Designer I, you will have the opportunity to work on exciting projects and be a key contributor to the production and implementation of high-quality audio assets across various game genres and platforms. This role requires some game audio production and implementation experience, a strong willingness to learn and develop additional skills, the ability to adapt to new tools and pipelines, and to collaborate with team members and other stakeholders to create immersive player experiences. If you are passionate about audio design, a problem solver, and a team player, this could be the right role for you within an exciting and fast-growing gaming company.

    Key Responsibilities:

    • Design and implement exceptional audio content that enhances the player experience.
    • Contribute to all aspects of sound design, post-production, and implementation pipelines for both linear and interactive content across multiple audio styles and game genres.
    • Collaborate closely with the Audio Lead and other team members to establish unique sonic identities for each project.
    • Effectively take on board feedback from the team and project stakeholders and action accordingly.
    • Export and deliver audio assets from Digital Audio Workstations (DAWs) to meet industry standards, following internal protocols for engine import, implementation, and version control.
    • Work effectively and efficiently within industry standard audio middleware systems (FMOD, WWise)
    • Continuously improve skills in all areas of audio design.
    • Aid in integrating and troubleshooting key audio system components within Unity and Unreal.
    • Manage audio assets efficiently and document processes as needed.
    • Contribute to the enhancement of the Audio team's workflow and efficiency by sharing relevant experience and skills through communication, demonstration, and documentation.
    • Foster a positive studio culture and promote teamwork across the company.

    Skills Required:

    • A quality demo reel showcasing your audio design abilities.
    • Tertiary degree or equivalent personal/professional experience in a relevant field.
    • Some industry experience in sound design, audio editing, asset generation, processing, and mixing, with a focus on sound effects and dialogue.
    • Proficiency with one or more current Digital Audio Workstations (Reaper preferred) and audio software/plugins (e.g., iZotope, Fab Filter).
    • Experience of using Wwise and / or FMOD middleware in a professional environment.
    • Ability to multitask, prioritize competing priorities, and adapt to changing project requirements.
    • An established understanding of game development pipelines.
    • Some knowledge of VR / MR systems and related audio workflow.
    • Experience with Unity.
    • Attention to detail and the ability to follow instructions and work independently.
    • Ability to be responsible for owning key areas of audio design, implementation, and project-specific strategies under the direction of the Audio Lead.
    • Use of either software or hardware sythesisers in the generation of audio content.
    • Excellent organizational and communication skills.
    • Strong work ethic and a positive attitude.

    Bonus Points:

    • Audio scripting abilities (C# / C++).
    • Knowledge of Unreal Blueprint authoring.
    • Technical and troubleshooting skills, with a focus on workflow improvement.
    • Understanding of dynamic music system authoring within industry standard middleware.
    • Experience with working with voice actors and / or VO pipeline service providers.
    • Knowledge of localisation systems and workflow.
    • Knowledge of music theory and composition practices / workflow
    • A deep understanding of synthesis.

    Our Hiring Process:

    • Pre-submit your showreel or portfolio for initial feedback from our team.
    • Submit your application with your CV.
    • Phone interview with a member of our People & Culture team.
    • In-person or Zoom interview to discuss your past work and learn more about PlaySide.
    • Completion of a short activity to showcase your skills and collaboration abilities.
    • Second-stage interview or Zoom call with additional members of the PlaySide team.

    Please ensure your folio is clear and accessible for our teams, thank you

    Role Type

    On-site
    • Permanent
    • Full-time
    • Mid-level Senior

    Company Overview

    PlaySide is the largest independent games studio in Australia. Founded in 2011, we're a team with big ideas and the skills to deliver with our incredible team. In our history, we have released over 50+ titles across Mobile, PC, VR, AR, and now moving into console. We take so much pride in each and every project we create. Playside is a place of endless opportunity, where we focus on keeping the fun in game development. We offer an amazingly professional, playful and supportive working environment. If you thrive on challenges and want to work on a diverse range of projects for a forward-thinking company, we want to hear from you.

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