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electronic arts

electronic arts Jobs in Australia

26 jobs at electronic arts in Australia

  • Electronic Arts Melbourne

    A leading game development company seeks a Project Manager for agile processes and team leadership. · This role requires strong background in software project management with passion for game technology. · Able to lead multiple software projects simultaneously; · Possess excellen ...

  • Electronic Arts Melbourne

    Development Director · We are looking for an adept delivery and people manager with a profound enthusiasm for the technology driving our games. · Project & Process Management Lead: Lead Agile ceremonies (e.g., sprint planning, retrospectives, backlog refinement) and enhance Agile ...

  • Electronic Arts Sydney NSW

    As our Asia eCommerce Operations Coordinator you will learn how to understand gaming economies and player spending behaviour to improve sales strategies. · ...

  • Electronic Arts Melbourne

    Senior Quality Assurance Role · Frostbite's proprietary game engine enables developers worldwide to create innovative games. · Collaborate with team members to achieve quality goals · Built and documented tests for new features across multiple platforms · ...

  • Electronic Arts Melbourne

    Job Description · A leading game development company in Melbourne is seeking a Project Manager to oversee agile processes and team leadership. · This role requires a strong background in software project management and passion for game technology. · ...

  • Electronic Arts Melbourne

    Job Description · ELECTRONIC ARTS CREATES NEXT-LEVEL ENTERTAINMENT EXPERIENCES THAT INSPIRE PLAYERS AND FANS AROUND THE WORLD. · You will be based in Melbourne but connected to and supported by our teams around the globe. · This is a hybrid remote/in-office role where you work wi ...

  • Electronic Arts Melbourne

    Job Title: Senior C++ Game Engine Tools Engineer · Main Responsibilities: · <ul type=\ ...

  • Electronic Arts Melbourne

    At Electronic Arts, we're looking for an experienced Senior Test Engineer to join our Frostbite team. · The role involves ensuring high quality for game tools and experiences while collaborating on quality verification efforts. · ...

  • Electronic Arts Sydney NSW

    The AI Prompt Engineer Intern will join the Asia Analytics team to help advance EA's use of generative and agentic AI for data intelligence and insights. · Design, test, and optimize prompts and interaction frameworks for EA's analytical AI systems (e.g., Cortex, Snowflake) · ,Co ...

  • Electronic Arts City of Melbourne

    Software Engineer II at Electronic Arts · Frostbite is EA's state-of-the-art multi-platform game development engine. · Develop low-level systems used by other Frostbite or EA partner teams · ...

  • Electronic Arts Melbourne

    Software Engineer II · Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. · We are looking for an accomplished C++ Software Engineer to join ...

  • Electronic Arts Melbourne

    Job Description · To advance the cross-platform rendering hardware abstraction layer, focusing on lower power devices. · Vulkan, Metal, And Other Proprietary Apis. · ...

  • Electronic Arts Victoria

    Rendering Engineer II - Low-Level Graphics · A leading gaming company in Melbourne seeks skilled C++ developers to enhance rendering performance across multiple platforms. · Responsibilities: · The ideal candidate has at least 3 years of real-time rendering experience and a deep ...

  • Electronic Arts Melbourne

    Job Title: Development Director · Frostbite is EA's state-of-the-art multi-platform game development engine. · The role involves project management with Agile methodologies · DIRECTLY MANAGE TEAM MEMBERS BY PROVIDING REGULAR FEEDBACK TO INDIVIDUALS AND ALIGNING CAREER GOALS WITH ...

  • Electronic Arts Melbourne VIC

    We're looking for an accomplished C++ Software Engineer to join our Core Object Model team in Melbourne and work on developing Tooling and Frameworks that connects thousands of users to Frostbite's intricate and powerful inner workings. · ...

  • Electronic Arts Melbourne

    About this role · This is an opportunity to join our Frostbite team as a Software Engineer II in Melbourne. · As part of this role, you will be responsible for developing low-level systems for a multi-platform engine. · ...

  • Electronic Arts Melbourne

    About This Job · A leading gaming company seeks a C++ Software Engineer II to develop low-level systems for its Frostbite engine. · Collaborate with teams in Australia and North America. · ...

  • Electronic Arts Melbourne VIC

    We want EA to be the ultimate destination to make great content and experiences. Everything we're doing here is about creating a culture, environment, and company where you can do the best work of your career – so there's that. There's also: · An employee assistance program, · An ...

  • Electronic Arts Melbourne

    Job Description · Responsibilities: · Engineering rendering back ends for graphics APIs · Performance analyses · Optimizing rendering processes · ...

  • Electronic Arts Melbourne VIC

    We are looking for an accomplished C++ Software Engineer to join the Foundation Team. This is a hybrid remote/in-office role. · You will build testable, performant, and maintainable low-level systems used by other Frostbite or EA partner teams. · You will participate in code revi ...